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formZ 4.0: 3D Modeling, Rendering, and Animation* A hands-on guide to form.Z--the most popular 3D software on the market--specifically geared towards architects and designers * Workshop approach focuses on the concepts, skills, and technologies needed to master form.Z * CD-ROM contains step-by-step tutorials... |
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3D Studio MAX: Tutorials from the MastersLearn how to master 3D Studio MAX with these step-by-step tutorials that progress from the basics to the most challenging and sophisticated applications. Scenes will come alive with compound materials, intricate lighting setups, and the new animation controllers feature. Power users will improve their productivity through detailed coverage of booleans and fit deformation. A CD-ROM includes valuable models and AVIs from MAX users as well as support materials for the tutorials... |
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Exploring 3D Modeling With Maya (Design Exploration Series)At last, a software book that's as much about the art of 3D modeling and animation as it is about the specific features of the software! Exploring 3D Modeling with Maya 7 offers a rock-solid introduction to the workings of Autodesk's 3D modeling and animation software. But throughout the book the authors - award-winning animators and experienced educator - keep the emphasis on how designers can use Maya to meet client needs with stunning animation while exploring their own artistic impulses. Co... |
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Foundations of 3D Graphics Programming: Using JOGL and Java3DThis new text/reference is a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. The book is designed ... |
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Inspired 3D Lighting & Compositing (Inspired 3D)To survive in today?s competitive 3D computer graphics industry, one must possess the technical and artistic skills necessary to create believable visual effects. Through tutorials, interviews, and industry-proven examples, this book provides a complete breakdown of lighting and compositing a digital image or scene, from the basic concepts of lighting to the advanced and challenging special effects used on some of the most well-known feature films in recent history. This exploration of the day-t... |
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Exploring 3D Modeling with Cinema 4D R9 (Design Exploration)In his much-anticipated new book, veteran 3D modeling and animation expert Tony Alley introduces the key concepts of building scenes and models using the latest release of Maxon's Cinema 4D, a 3D program embraced by the design community for putting the focus on creative production rather than on learning complex software. Explaining the technology in clear, design-oriented terms, Exploring 3D Modeling with Cinema 4D V9 covers basic modeling techniques, working with materials and textures, ligh... |
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3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphics Series)3ds max? 6 Animation and Visual Effects Techniques is a completely updated version of this best-selling book. It covers 3ds max 6 and provides an organized and thorough process for integrating all of the features of max to create, animate, render, and finish an animation project. Beginning with a review of the essentials, users learn about all of the key features used in animation and visual effects, including the fundamentals of animated filmmaking, and then work through detailed tutorials cov... |
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Introduction to 3D Graphics & Animation Using Maya (Graphics Series)Written for aspiring designers, modelers, animators, texture artist, and those new to 3D graphics, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D. Using a variety of practical tutorials, youll learn everything you need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation. And youll learn how to use Maya to put your new 3D knowledge into practice. To be a succes... |
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Creating 3D Worlds: With CD-ROMArtists working with computers can learn the secrets behind the techniques for creating convincing, realistic, highly professional 3D landscapes for videos, films, web comics, and websites. This book instructs on how to use modern graphics software and shows how to construct intricate, hyper-realistic worlds with topographical features that include mountains and hills, forests and foliage, oceans and rivers, skies with textured cloud layers, fog, rain, and even lightning. To these worlds, artist... |
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