3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
Newest 3D and animation BooksSort this listing by: Date | Popularity | Alphabetically |
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Digital Beauties: 2D and 3D CG Digital ModelsWHAT IS SEXY IN CYBER-SPACE? DIGITAL BEAUTIES PRESENTS A VIRTUAL HAREM TO CHOOSE FROM The first book in TASCHEN's new series on digital culture focuses on the beauty of cutting-edge computer-generated females. Not a technical "how-to," DIGITAL BEAUTIES celebrates the artistic achievements of today's hottest character designers, without using distracting technical jargon. Here you'll discover an international digital beauty pageant of sexy CGI women in a full range of techniques: Lara Croft-st... |
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LightWave 8 Killer TipsThe hottest collection of cool tips and hidden secrets for the LightWave 8 user who needs results FAST! LightWave 8 Killer Tips is packed with nothing but sidebar tips that the pros use every day! When it comes to LightWave, time is money. LightWave 8 Killer Tips is all about speed--showing users how to get more work done faster, while actually increasing quality. This book is designed to teach you all those hidden productivity tips, inside shortcuts, and little-known tricks with the latest vers... |
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DesignCAD Inside & Out / Book and Disk; Covers DesignCAD 2D, 3D & BasicCAD... |
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Exploring 3d Modeling with 3ds Max 8An exceptionally practical and project-driven book, Exploring 3D Modeling with 3Ds Max 8 is written specifically for designers interested in exploring the concepts and technology of modeling. The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk's® widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest release. Flexible, step-by-step tutorials are geared to get rea... |
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Inside LightWave 7 (Inside)Inside LightWave 7 is designed for the intermediate to advanced 3D artist/animator who is looking to improve his or her skills and efficiency using LightWave.Inside LightWave 7 takes the reader beyond their basic knowledge of the features of LW to learn how to apply their knowledge to create professional-level scenes and animations. Inspirational graphics combined with real-world tutorials and insider tips make Inside LightWave 7 a must-have for every LightWave user.... |
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3-D Computer Animation... |
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3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due... |
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AutoCAD R14: A Visual Approach -- 3DThis hands-on text teaches the basics of all the three-dimensional features of AutoCAD® R14. The unique visual approach covers over seventy AutoCAD® commands related to 3D space and 3D modeling. Students learn how to design true 3D objects from clear, concise, and easy to understand instructions that will help them get the most out of each and every 3D feature of AutoCAD®. Coverage includes everything from basics of three dimensional space to wire frame construction, converting from 3D to m... |
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Web 3D: New PerspectivesFor most of its life, the Web has been a two-dimensional medium, with pages consisting of text and images. Now, however, Web 3D is about to take off, thanks to the rollout of broadband Internet access and a range of new technologies being made available to Web designers. This book shows the cutting-edge work currently being produced. It looks at immersive 3D worlds which allow users to chat and move around virtual environments; the use of 3D technology as a navigational metaphor for sites; 3D re... |
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