3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
Newest 3D and animation BooksSort this listing by: Date | Popularity | Alphabetically |
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Santa Fe 3d Visual Bundle... |
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3D Studio Max... |
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Ray Dream 5 f/x: Advanced 3D Modeling, Rendering, and Post-Rendering EffectsFeatures a 32-page Ventana Color Studio, including a gallery of Ray Dream artwork and tutorials from the book. Includes feature-rich tutorials dealing with every aspect of Ray Dream 5. Offers advanced walkthroughs of all Ray Dream effects packages. Provides modeling tricks and tips and animation guidance.... |
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OpenCAD International Training CD: 3D Studio MAX, 3D Studio VIZ & AutoCAD JumpstartThis electronic book delivers twelve tutorials, 20 hours of step-by-step training, for 3D Studio MAX, 3D Studio VIZ and AutoCAD. This product features 50 lessons and 300 full size, full color images, as well as all the source files required to complete the tutorials. This is a great product for users who need a quick introduction to using one or more of these Autodesk/Discreet products, or for those considering the purchase of one or more OpenCAD training CDs. * AutoCAD 2000: Identifying Point... |
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Visual Creativity Handbook: Creativity Techniques for New Picture Worlds in Advertising, 3d Animation and Computer Games... |
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Macromedia 3d Studio (Random House/New Media Series/Book and CD-Rom)... |
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3ds max 4 In DepthWritten for the artist new to 3ds max, 3ds max 4 in Depth presents the application from the ground up, starting with interface basics and continuing on through project construction to final rendering. Overall, the book presents much of the same information in the manuals, although it uses more examples and screen shots, and the authors write with a more open voice. The enclosed CD-ROM includes all the project files and source material needed for the exercises in the book, and the color plate g... |
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DISCREET ANNOUNCES 3DS MAX 5 MAXIMIZED 3D MODELING, ANIMATION AND RENDERING SOFTWARE.(Product Announcement): An article from: EDP Weekly's IT MonitorThis digital document is an article from EDP Weekly's IT Monitor, published by Millin Publishing, Inc. on July 15, 2002. The length of the article is 386 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.Citation DetailsTitle: DISCREET ANNOUNCES 3DS MAX 5 MAXIMIZED 3D MODELING, ANIMATION AND RENDERING SOFTWARE.(Product A... |
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3D modeling and rendering for the rest of us.(Digital Domain): An article from: Automotive Design & ProductionThis digital document is an article from Automotive Design & Production, published by Gardner Publications, Inc. on September 1, 2004. The length of the article is 627 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.Citation DetailsTitle: 3D modeling and rendering for the rest of us.(Digital Domain)Author: Lawrence S. ... |
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