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Character Animation With Direct3DDo you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you’ll be introduced to the most common types of character animation.This book covers skeletal animation, morphing, inverse kinematics, ragdoll animation, and much more. You’ll start with a basic ... |
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Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particu... |
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Physically Based Rendering: From Theory to Implementation (The Interactive 3d Technology Series)"Computer graphics, and rendering in particular, is full of beautiful theory. The theory covers physical concepts, such as light fields and the interaction of light with different materials, and mathematical concepts, such as integral equations and Monte Carlo integration. The great thing about computers is that they allow us to build rendering systems based on the best theory. This book turns the theory of image-making into a practical method for creating images." -from the foreword by Pat Hanr... |
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Mastering AutoCAD 2009 and AutoCAD LT 2009If you’re looking for a tutorial or stand-alone reference to AutoCAD and its latest features, Mastering AutoCAD 2009 and AutoCAD LT 2009 is a book that can serve as both. Understand the basics of interface and drafting tools, review intermediate skills like using hatches, fields and tables, and master advanced topics like attributes, dynamic blocks, drawing curves and solid fills, 3D modeling and imaging, and customization and integration. Learn everything you need to know about AutoCAD from c... |
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Body Language: Advanced 3D Character RiggingWhether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scr... |
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The Blender Gamekit: Interactive 3D for ArtistsBlender is an immensely popular 3D graphics creation suite. It is a complex program, with a complicated interface, and users need a guidebook, particularly for the more advanced tasks like game creation. Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completel... |
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Credit Risk Modeling using Excel and VBA (The Wiley Finance Series)In today's increasingly competitive financial world, successful risk management, portfolio management, and financial structuring demand more than up-to-date financial know-how. They also call for quantitative expertise, including the ability to effectively apply mathematical modeling tools and techniques, in this case credit. Credit Risk Modeling using Excel and VBA with DVD provides practitioners with a hands on introduction to credit risk modeling. Instead of just presenting analytica... |
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Digital Art Masters: Volume 3 (3d Total.Com)Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques that really work. Key Fea... |
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Simulation and Its Discontents (Simplicity: Design, Technology, Business, Life)Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more "real" than experiments in physical labora... |
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