Exploring Maya 4: 30 Studies in 3D provides a practical, project-based approach to Maya 4, using hands-on, working tutorials for the professional 3D artist. Author Maximilian Schonherr highlights ways to achieve specific projects and tasks in Maya. Each chapter starts with a Rhow can I do this?S question, such as RHow do I animate a bicyclist?S or RHow do I model a nose with a wart and freckles?S or "What's the best way to simulate the movement of grass in a field?" This book dives into Maya thirty times from very different angles, approaching the software from a playful and practical perspective, where everyday life and thoughts are sources of inspiration.
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