3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
Most Popular 3d and animation tutorialsSort this listing by: Date | Popularity | Alphabetically |
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Flash Matrix - Animated Code Effect
Code the Matrix falling code effect using Adobe Flash and Actionscript. You will be able to adjust the dimensions, the number of lines, perceived depth, fall speed and more. Author: Pixel Hive Design | Visits: 1972 |
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Honda Hippo
3D graphics created for a TV commercial, with a Behind The Scenes focus on using NURBS surface deformation to add detail to creature modeling.
Author: Jeremy Birn | Visits: 1743 |
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Realistic Flash Water Effect
Create a realistic water reflection in Adobe Flash using Actionscript. After completing this tutorial, you will be able to apply the effect to your own photos and web graphics. I will also highlight the key variables to tweak the effect. Author: Pixel Hive Design | Visits: 1665 |
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Realistic Flash Smoke Effect
Create a realistic smoke effect in Adobe Flash using Actionscript. After completing this tutorial, you will be able to easily adjust the smoke effect with key variables. Author: Pixel Hive Design | Visits: 1276 |
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Create a chrome car rims 3d model
Click here and go through several best references on how to create car rims in Maya. You're about to see a very popular online tutorial. After an exhaustive research, the final product is this two-part-guidebook containing best explanations of the theme, regarding cars. Powerful images bring the whole thing together and all created in Maya. Author: TechTut | Visits: 1176 |
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Multi-Pass Rendering (Overview)
3D pass types and compositing tips.
Author: Jeremy Birn | Visits: 1166 |
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Futuristic city, 3D techniques in Flash
See the tricks behing the advanced Flash animation that was used to bring a futuristic cityscape to life. Author: Wipeout44 | Visits: 1063 |
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Cartoon Edges in RAT
The standard 'Cel' shader template that comes with SLIM is very good for smooth surfaces such as subds and NURBs, but does not work well with polygons, because they have very hard edges that the shader cannot detect, this tutorial will help you make them look good.
Author: Death Fall | Visits: 1048 |
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Getting the Z depth with RenderMan
Volumetric effects can be computationally expensive but these can be achieved if we acquire the Z-buffer. This tutorial shows a way to do this with a RenderMan renderer.
Author: Death Fall | Visits: 1044 |
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Creating realistic fireworks in Flash
Learn how to create a realistic particle based firework display using Flash. Author: Wipeout44 | Visits: 985 |
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