3d and animation tutorials

Newest 3d and animation tutorials

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Getting the Z depth with RenderMan

Volumetric effects can be computationally expensive but these can be achieved if we acquire the Z-buffer. This tutorial shows a way to do this with a RenderMan renderer.
Image and tutorial by DeathFall

Visits: 1936

How to write a (simple) illumination model with RenderMan

The greatest advantage of a shading language is the capacity to control how the surface acts when it receives illumination (or when this doesn't happen). To write a shading model is as easy to add the different behaviours of a surface.
Image and tutorial by DeathFall

Visits: 881

Setting up RemoteCmd inside MTOR

This tutorial will show you all the steps needed to start rendering in Remote Render with MTOR.
Image and tutorial by DeathFall

Visits: 529

Translucent Objects with RenderMan - Part 1

In this tutorial I will try to introduce you to a three very simple shading models to achieve translucent objects with the RenderMan shading language.
Image and tutorial by DeathFall

Visits: 1100

SubSurface Scattering using JinnDos MultiShadow shader

In this tutorial I will show how to use the MultiShadow shader that JinnDos wrote.
Image and tutorial by DeathFall

Visits: 306

Your render doesn't match what you saw at the viewport while you were tracking?

The goal of this tutorial is to fill out the dark parts of Maya docs about the relationship between the camera and the Image Plane and how to do the render to match (both Maya and PRMAN) the background image at compositing stage just as we saw it in the viewport while we were working in Maya.
Image and tutorial by DeathFall

Visits: 480

Cartoon Edges in RAT

The standard 'Cel' shader template that comes with SLIM is very good for smooth surfaces such as subds and NURBs, but does not work well with polygons, because they have very hard edges that the shader cannot detect, this tutorial will help you make them look good.
Image and tutorial by DeathFall

Visits: 1792

Entropy - Maya - RAT

The main reason of this tutorial its to learn how to use RAT as a link between Maya and Entropy. This tutorial its based in on the one by Luis Montemayor "Using Blue Moon with Slim"
Image and tutorial by DeathFall

Visits: 897

My first RenderMan Shader

With this tutorial you'll learn the basic way to make a simple shader with a diffuse and a specular. It doesn't have technical explanations.
Image and tutorial by DeathFall

Visits: 1197

Installing Templates

This tutorial will show you how to install a template file in MTOR.
Image and tutorial by DeathFall

Visits: 522

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