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MTOR Camera ProjectionThis tutorial will show you how to use the MayaProj node in Slim.
Visits: 541 |
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Advanced Global IlluminationIn this tutorial I will show you how you can use an image to create the environment illumination of our scene using Monte Carlo’s Global Illumination with Blue Moon
Visits: 1199 |
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Using Blue Moon with SlimIn this tutorial I’ll teach the necessary steps to use MTOR as a link between Maya and Blue Moon.
Visits: 297 |
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NURBS Continuity5 in-depth tutorials on multi-patch NURBS modeling in Softimage.
Visits: 569 |
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Secrets of SoftimageLearn the secrets of Softimage, 10 video clips available for on-line viewing.
Visits: 421 |
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Honda Hippo3D graphics created for a TV commercial, with a Behind The Scenes focus on using NURBS surface deformation to add detail to creature modeling.
Visits: 2348 |
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Secrets of Rhinoceros6 in-depth tutorials on real-world projects in Rhinoceros, formerly sold on CD-ROM, now available as a free download.
Visits: 851 |
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NURBS Head Modeling TutorialAn oldie but still popular for inexplicable reasons, the original tutorial on modeling a single-surface NURBS head.
Visits: 441 |
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Luminance EqualizationA Photoshop technique for globally equalizing luminance levels within an image.
Visits: 408 |
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Producing Polar PanoramasA Photoshop technique for wrapping your panoramic photographs into new projections.
Visits: 1414 |
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