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3d and animation tutorials

3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.

Newest 3d and animation tutorials

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Cover Parodies

Cover Parodies

Some images inspired by the cover of Digital Lighting & Rendering.
Image and tutorial by Jeremy Birn

Author: Jeremy Birn | Visits: 211

Caustics (Case Study)

Caustics (Case Study)

From the cover image, uses for Caustics.
Image and tutorial by Jeremy Birn

Author: Jeremy Birn | Visits: 375

Color Temperatures (a Glossary page)

Color Temperatures (a Glossary page)

Realistic color chart for 3D lights.
Image and tutorial by Jeremy Birn

Author: Jeremy Birn | Visits: 235

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