3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
3D and Animation Resources from A to ZSort this listing by: Date | Popularity | Alphabetically |
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Modeling a cup and saucer in 3D MaxCategory: 3d and animation tutorials This tutorial exercise provides step by step instruction on creating a cup and saucer in 3DStudio Max Author: Bhavana_2001 | Visits: 428 |
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Modeling Calculator in maxCategory: 3D and animation software Beginners step by step detailed tutorial on how to model and texture a calculator in 3ds max Author: ashish | Visits: 397 |
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MTOR Camera ProjectionCategory: 3d and animation tutorials This tutorial will show you how to use the MayaProj node in Slim.
Author: Death Fall | Visits: 344 |
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Multi-Pass Rendering (Overview)Category: 3d and animation tutorials 3D pass types and compositing tips.
Author: Jeremy Birn | Visits: 1195 |
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My first RenderMan ShaderCategory: 3d and animation tutorials With this tutorial you'll learn the basic way to make a simple shader with a diffuse and a specular. It doesn't have technical explanations.
Author: Death Fall | Visits: 469 |
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NURBS ContinuityCategory: 3d and animation tutorials 5 in-depth tutorials on multi-patch NURBS modeling in Softimage.
Author: Jeremy Birn | Visits: 362 |
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NURBS Head Modeling TutorialCategory: 3d and animation tutorials An oldie but still popular for inexplicable reasons, the original tutorial on modeling a single-surface NURBS head.
Author: Jeremy Birn | Visits: 290 |
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Opposing Face Geometry. A Collision Detection Optimization SchemeCategory: 3d programming tutorials OFG presents a new method for collision detection optimizations by performing a simple pre-calculation on both input objects.
Author: GameDev | Visits: 409 |
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Poser 6Category: 3D and animation software Poser 6 brings the art of figure design and posing right to your desktop, with an innovative UI to make working with the human form easily accessible. Included human and animal models come ready for you to start designing and posing immediately. You can click-and-drag to interactively sculpt faces, pose body parts, or create various ethnic varieties. For those who require finer control, full body morphs, facial expression morphs, and bone rigging are easily accessible for any figure. All features and models are provided in a natural 3D environment for realistic depth, lighting and shadowing on any figure in any pose. Author: Efrontier | Visits: 930 |
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Producing Polar PanoramasCategory: 3d and animation tutorials A Photoshop technique for wrapping your panoramic photographs into new projections.
Author: Jeremy Birn | Visits: 661 |
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