3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
3D and Animation Resources from A to ZSort this listing by: Date | Popularity | Alphabetically |
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Realistic Flash Smoke EffectCategory: 3d and animation tutorials Create a realistic smoke effect in Adobe Flash using Actionscript. After completing this tutorial, you will be able to easily adjust the smoke effect with key variables. Author: Pixel Hive Design | Visits: 1279 |
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Realistic Flash Water EffectCategory: 3d and animation tutorials Create a realistic water reflection in Adobe Flash using Actionscript. After completing this tutorial, you will be able to apply the effect to your own photos and web graphics. I will also highlight the key variables to tweak the effect. Author: Pixel Hive Design | Visits: 1681 |
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Rendering Better Shadow Passes in MayaCategory: 3d and animation tutorials Rendering efficient multi-color shadow passes in Maya.
Author: Jeremy Birn | Visits: 661 |
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Seamless Scrolling BackgroundCategory: 3d and animation tutorials Create an endless scrolling background using Flash Actionscript and only one image. With code you can sasily swap out the image with your own and reuse it over and over. There are many applications for this technique such as your forum signature, website header, advertisement banners or even game backgrounds. Author: Pixel Hive Design | Visits: 386 |
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Secrets of RhinocerosCategory: 3d and animation tutorials 6 in-depth tutorials on real-world projects in Rhinoceros, formerly sold on CD-ROM, now available as a free download.
Author: Jeremy Birn | Visits: 596 |
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Secrets of SoftimageCategory: 3d and animation tutorials Learn the secrets of Softimage, 10 video clips available for on-line viewing.
Author: Jeremy Birn | Visits: 263 |
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Setting up RemoteCmd inside MTORCategory: 3d and animation tutorials This tutorial will show you all the steps needed to start rendering in Remote Render with MTOR.
Author: Death Fall | Visits: 348 |
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Simple Bounding-Sphere Collision DetectionCategory: 3d programming tutorials This article explains the simple process of using bounding sphere to detect collisions in 3D environments.
Author: GameDev | Visits: 1620 |
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Simulated Flash Audio Spectrum AnalyzerCategory: 3d and animation tutorials Code a Simulated Spectrum Analyzer for visual Audio representation using Adobe Flash and Actionscript. The analyzer accepts a spectrum object to define how the audio bars will react. This means you can adjust it to simulate different genres of music or audio levels. It is easy to change the color, size, the number of bars both horizontally and vertically, the spacing between them and their fading effect. Author: Pixel Hive Design | Visits: 677 |
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Skin shading with mental ray for mayaCategory: 3d and animation tutorials This tutorial shows how to use a mix20layer material to render passes with mental ray.
Author: Death Fall | Visits: 838 |
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