3D computer graphics can be divided into three basic phases: Modeling, Scene layout and Rendering. In the modeling phase, the 3d objects are created. The Scene layout phase involves the distribution of those objects, defining colors and textures, placing lights and adjusting cameras. The Rendering process is the final step of creating the actual 2D representation from the previously setup 3d scene. This process requires a large amount of prcessor power and sometimes is distributed over a network of computers normally called "Render Farm" where each machine renders only a part of an image. The resources in this section will show you how to master the exciting world of 3d rendering and animation and 3d game programming.
Most Popular 3D and Animation ResourcesSort this listing by: Date | Popularity | Alphabetically |
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Creating a PAK File FormatCategory: 3d programming tutorials Demonstrates one way of organising all your game related media files in to a single "PAK", or resource, file.
Author: GameDev | Visits: 744 |
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Three-Point Lighting for 3D RenderingsCategory: 3d and animation tutorials Placing Key, Fill, and Back lights in 3D.
Author: Jeremy Birn | Visits: 723 |
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Download Free 3D ModelsCategory: 3D objects and models downloads Quality 3d models offer free 3d models to download in .MAX and .3ds format, you may use these models in your own work as royalty free. Author: Quality3d | Visits: 705 |
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The 3D Studio models: IndustrialCategory: 3D objects and models downloads High quality selection of 3D models from The 3D Studio collection. The Industrial collection includes machines, parts, tools and vehicles. Author: The 3D Studio | Visits: 701 |
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Simulated Flash Audio Spectrum AnalyzerCategory: 3d and animation tutorials Code a Simulated Spectrum Analyzer for visual Audio representation using Adobe Flash and Actionscript. The analyzer accepts a spectrum object to define how the audio bars will react. This means you can adjust it to simulate different genres of music or audio levels. It is easy to change the color, size, the number of bars both horizontally and vertically, the spacing between them and their fading effect. Author: Pixel Hive Design | Visits: 690 |
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Rendering Better Shadow Passes in MayaCategory: 3d and animation tutorials Rendering efficient multi-color shadow passes in Maya.
Author: Jeremy Birn | Visits: 665 |
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Producing Polar PanoramasCategory: 3d and animation tutorials A Photoshop technique for wrapping your panoramic photographs into new projections.
Author: Jeremy Birn | Visits: 661 |
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Create a coffee cup 3d modelCategory: 3d and animation tutorials This tutorial makes things easier and following step-by-step rules teaches you how to create a coffee cup in Maya. Shapes and bordures may vary,it`s all up to your creativity. The basics have tips on planning and designing illustrations for a simple coffee cup making the Maya program the most suitable for such attempt. Author: TechTut | Visits: 638 |
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Fast Computation of Terrain Shadow MapsCategory: 3d programming tutorials Covers the lighting and shadowing aspects of terrain rendering.
Author: GameDev | Visits: 634 |
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Glass with liquid and ice cubes 3d modelCategory: 3d and animation tutorials This looks to drove attention to a lot of people who wanted to see how it's done.If you find yourself by any chance in the group-enter here. We really mean business when it comes to this tutorial. It's mainly assigned to 3D studio max advanced learners but still easy to follow thanks to its structural text organization. Divided into 3 involved sections makes this project easy to execute. Author: TechTut | Visits: 627 |
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