3D and Animation Resources

Newest 3D and Animation Resources

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Multi-Pass Rendering (Overview)

3D pass types and compositing tips.
Image and tutorial by Jeremy Birn

Visits: 1317

Skin shading with mental ray for maya

This tutorial shows how to use a mix20layer material to render passes with mental ray.
Image and tutorial by DeathFall

Visits: 928

Getting the Z depth with RenderMan

Volumetric effects can be computationally expensive but these can be achieved if we acquire the Z-buffer. This tutorial shows a way to do this with a RenderMan renderer.
Image and tutorial by DeathFall

Visits: 1104

How to write a (simple) illumination model with RenderMan

The greatest advantage of a shading language is the capacity to control how the surface acts when it receives illumination (or when this doesn't happen). To write a shading model is as easy to add the different behaviours of a surface.
Image and tutorial by DeathFall

Visits: 515

Setting up RemoteCmd inside MTOR

This tutorial will show you all the steps needed to start rendering in Remote Render with MTOR.
Image and tutorial by DeathFall

Visits: 357

Translucent Objects with RenderMan - Part 1

In this tutorial I will try to introduce you to a three very simple shading models to achieve translucent objects with the RenderMan shading language.
Image and tutorial by DeathFall

Visits: 478

SubSurface Scattering using JinnDos MultiShadow shader

In this tutorial I will show how to use the MultiShadow shader that JinnDos wrote.
Image and tutorial by DeathFall

Visits: 578

Your render doesn't match what you saw at the viewport while you were tracking?

The goal of this tutorial is to fill out the dark parts of Maya docs about the relationship between the camera and the Image Plane and how to do the render to match (both Maya and PRMAN) the background image at compositing stage just as we saw it in the viewport while we were working in Maya.
Image and tutorial by DeathFall

Visits: 281

Cartoon Edges in RAT

The standard 'Cel' shader template that comes with SLIM is very good for smooth surfaces such as subds and NURBs, but does not work well with polygons, because they have very hard edges that the shader cannot detect, this tutorial will help you make them look good.
Image and tutorial by DeathFall

Visits: 1083

Entropy - Maya - RAT

The main reason of this tutorial its to learn how to use RAT as a link between Maya and Entropy. This tutorial its based in on the one by Luis Montemayor "Using Blue Moon with Slim"
Image and tutorial by DeathFall

Visits: 415

Nikon D90 Digital SLR with 18-105mm DX VR Lens

$1289.99 at 42nd St Photo

$1299.99 at Dell.com

$1234.00 at Abe's Of Maine

$1219.00 at Beach Camera

Apple MacBook Pro 17-inch 2.5 GHz Intel Core 2 Duo Laptop

$2748.99 at MacMall

$2345.18 at Abe's Of Maine

$2739.00 at J&R

$2799.00 at Abt.com

Olympus SP-570 UZ Digital Camera - Black

$379.99 at 42nd St Photo

$449.99 at Staples

$378.95 at Beach Camera

$429.99 at circuitcity.com

Nikon D300 Digital SLR Camera Body

$1467.00 at 42nd St Photo

$1549.00 at Abe's Of Maine

$1579.99 at circuitcity.com

$1649.99 at Crutchfield

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