Although its name clearly implies a close relationship with photography, Adobe Photoshop is widely used as an illustration and design tool. Photoshop has also excelled as a color separation tool for prepress and photochromy jobs. Cartoonists and Illustrators find the possibility of using pressure sensitive tablets with Photoshop a huge asset. Architects use Photoshop to embellish their perspective drawings. Industrial designers and 3d artists can correct and enhance their 3d rendering. Pixel perfect images are created by icon and web designers. This section is a guide to different art and design resources, such as books, software, fonts, clipart and tutorials to help you to build a creative way of thinking and working.
Most Popular Design BooksSort this listing by: Date | Popularity | Alphabetically |
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Islamic Designs for Artists and Craftspeople (Dover Pictorial Archive)Beautifully rendered from book illustrations, pottery, metalwork, carvings, other sources, these 280 black-and-white designs include geometrics, florals, animal and human figures and more. Circular, hexagonal, rectangular, and other shapes.... |
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Art Nouveau (Dover Pictura)A remarkable array of the most popular Art Nouveau motifs, among them graceful female figures, flowing florals, bird and animal designs, abstracts, and repeating patterns. Reproduced from rare original sources, the lovely illustrations appear in both book format and on a high-resolution, print-quality CD. 266 color and 11 black-and-white illustrations.... |
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Uno Tarino: Artwork by Ashley WoodUno Tarino presents the latest and greatest from artist Ashley Wood.... |
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Teaching IllustrationA unique look at how illustration is taught and learned * Packed with sample syllabi--a must-have for art teachers and students * Detailed, concrete examples of how to create compelling, inspiring classes * Perfect for professional illustrators teaching adjunct courses and seminars Teaching Illustration is a must-have for any college-level art instructor. Packed with a wealth of illustration course syllabi from leading art and design schools across the U.S. and Europe, it offers exciting ideas... |
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The Fixer: A Story from SarajevoWhen bombs are falling and western journalism is the only game left in town "fixers" are the people who sell war correspondents the human tragedy and moral outrage that makes news editors happy.It’s dangerous, a little amoral and a lot desperate.Award-winning comix-journalist Joe Sacco goes behind the scene of war correspondence to reveal the anatomy of the big scoop. He begins by returning us to the dying days of Balkan conflict and introduces us to his own fixer; a man looking to squeeze... |
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Wayfinding: Designing and Implementing Graphic Navigational Systems... |
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Cuba Style: Graphics from the Golden Age of DesignThis year marks the 100th anniversary of the founding of the national republic of Cuba. To usher in the centenary, Steven Heller and Vicki Gold Levi have collected hundreds of vintage graphics of Cuba from the 1920s to the 1959 revolution. Cuba Style recalls the days of glory when the island was a veritable resort colony for Americans and Europeans who came in search of Latino music and dancing, gambling, tropical romance, and the best beaches in the Americas. To advertise these attractions, Cub... |
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A Grammar of Japanese Ornament and Design (Dover Pictorial Archives)The lovely images in this rare collection comprise one of the most comprehensive surveys of mid-19th-century Japanese art and ornamentation. Included are graceful details from landscapes, floral motifs, abstracts, illustratons of sea life, and other subjects-ideal for use in a host of art and craft projects. Over 300 figures on 65 plates.... |
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Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game DesignerPractical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London,... |