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The Second Life of Brute Force Terrain Mapping


Author: GameDev | Visits: 1344 | Category: 3d programming tutorials

The Second Life of Brute Force Terrain Mapping image

The article describes how advances in 3D hardware have benefitted terrain mapping algorithms. With the current state of technology, the brute force has become, in some situations, a realistic alternative to modern CLOD mapping.
Image and tutorial by Sander Maréchal Continue reading...

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