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Getting the Z depth with RenderManVolumetric effects can be computationally expensive but these can be achieved if we acquire the Z-buffer. This tutorial shows a way to do this with a RenderMan renderer.
Author: Death Fall |
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Head Modeling in 3ds maxThis tutorial will describe how modelled the character from a sketch using edge loop method in 3ds max Visits: 2163 |
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Funny TomatoDrawing from photo in flash. Creating water drops. Visits: 1383 |
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Creating glass bottle in 3Ds Max - Tutorial for beginnersGlass can be a pretty difficult material to make photorealistically in 3D Max, but once you have got the hang of it, it becomes easy to create some amazing scenes. Visits: 2405 |
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Modeling a cup and saucer in 3D MaxThis tutorial exercise provides step by step instruction on creating a cup and saucer in 3DStudio Max Visits: 392 |
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Glass with liquid and ice cubes 3d modelThis looks to drove attention to a lot of people who wanted to see how it's done.If you find yourself by any chance in the group-enter here. We really mean business when it comes to this tutorial. It's mainly assigned to 3D studio max advanced learners but still easy to follow thanks to its structural text organization. Divided into 3 involved sections makes this project easy to execute. Visits: 1255 |

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