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How to write a (simple) illumination model with RenderMan

Author: Death Fall | Visits: 1613 | Category: Renderman tutorials

How to write a (simple) illumination model with RenderMan image The greatest advantage of a shading language is the capacity to control how the surface acts when it receives illumination (or when this doesn't happen). To write a shading model is as easy to add the different behaviours of a surface.
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